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Dylan Bassett's Portfolio

My name is Dylan Bassett and I'm a game developer and technical designer from the suburbs of Chicago, Illinois. I currently study Games and Interactive Media at Michigan State University with a minor in business.

 

I'm very proficient in Unreal Engine as a whole with a specialization in Blueprint programming. I've been making games for 14 years and using Unreal for over six.

My interests outside of game dev include reading and writing stories, cardio, physics, horror media, and spaceflight history. I'm also a licensed private pilot.

 

Check out some of my games below.
 

Role: Solo Developer 

Blood Rifleman was developed over the course of 35 days. It's a very cinematic and story-driven horror experience.

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Click HERE to learn about my contribution.

Role: Solo Developer 

This is my biggest solo project, developed over more than a year. I'm very proud of its horror elements and balanced gameplay.

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Click HERE to learn about my contribution.

WIP

Skybooter (WIP)

Role: Technical Designer

Currently in development, this is a capstone group project at Michigan State University. More information coming soon!

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Click HERE to learn about my contribution.

Role: Solo Developer 

This was my first commercial release and one of my most well known. I'm particularly happy with its narrative and world design.

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Click HERE to learn about my contribution.

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